Let me start off by saying that I realize that this video is a tech demo for Microsoft Surface’s gaming applications, and that this program is not necessarily under development for the consumer market. Now watch this video. WARNING: Have a change of pants nearby! Yours might become soiled.
[youtube=http://www.youtube.com/watch?v=D-BTwHAEECs&hl=en&fs=1&]
When I see this video I get super giddy with excitement.
And not just at the pretty animations and Minority Report-esque menu control. I, as a lover of the art of DMing, get crazy excited about the game-enhancing capabilities of such a setup. Or maybe I should say game-streamlining capabilities. Either way, I know what I mean.
No more waiting for players to sit there figuring out what the range on their powers is. No more triple-tracing my monsters steps to make sure they successfully avoid all hazards and opportunity attacks. Players can see all regular options for movement, powers, magic items, skills, etc. right there on their gorgeous little touch screen menu wheel.
And not to mention the incredible possibilities for downloadable published adventures: professional quality audio narration, video and artwork with background music to introduce NPC’s and set the tone and mood, and dungeon grids from which the DM can hide details and reveal them at his discretion. Supplemental functions would be limited by the imaginations of the programmers.
And that’s where the giddiness stops.
When I see all this fantastic technology melding with the realms of RPG’s, from MMO games, to real-time Twitter campaigns, to playing D&D online through the Insider, I can’t help but wonder if all this is actually stunting our imaginations a bit. Occasionally it feels a little like these various tools and programs are giving us less incentive to think outside the box, simply because they make thinking inside the box so much easier.
Technology like this raises questions. How will house rules be incorporated? To what extent will the applications support user-generated content, like monsters, paragon paths, and magic items? Will the DM have the option to override the programming to bend the rules a bit in certain situations? For a moment, I get a little concerned about things like this.
Then I go back to squealing with glee. Thoughts? Opinions?
Tags: adventures, Dragons, Dungeons, Dungeons and Dragons, encounter, gaming, Magic Item, Microsoft, Microsoft Surface, module, monster, movement, MS, MS Surface, NPC, RPG, rules, Surface, technology, Twitter, video